Sebastian Granzow
Student of Mediainformatics at Hochschule Flensburg Student empolyee at Neox Studios Flensburg [email protected] My games at Itchio |
Short Summery
Nine years ago, a friend asked me to help him out with one of his game projects. He lacked someone who could create 3D assets. This was the first time I came in touch with game development.
Since I started studying in Flensburg, I learned to write C# code in Unity3D and finally managed to get a student job at a local game developing studio and professionally worked with the Unity-Engine to develop "Orb Wars".
Since I started studying in Flensburg, I learned to write C# code in Unity3D and finally managed to get a student job at a local game developing studio and professionally worked with the Unity-Engine to develop "Orb Wars".
My development as developer
- 2012 I started learning Blender3D and Unity3D
- 2014 release of a simple horror game which used my assets
- 2018 I started creating assets, which gets used in my first commercially published game Grime & Gaslight
- 2020 January, Grime & Gaslight was published at Itchio and Gamejolt at a price of 9 $
- 2020 Global Game Jam, where I created the plane of Plane Stupid
- 2020 Game Makers Toolkit Jam, where I created all 3D-Assets of Sorry Sir, I am out of controls
- 2020 Autumn Jam, where I created a 3D-character with 3D-Animations: a heavy metal snail
- 2021 Global Game Jam, where I created 3D-assets and simple 3D-Animations
- 2021 September, internship at Neox Studios, where I started working on the game "Orb Wars"
- 2021 Dezember, taken over by Neox Studios as student Unity3D-developer employee
- presently I still work as 3D artist on Abyss Lab, my most ambitious hobby project so far
Education
- 2017 I finished my Abitur
- September 2017 I started studying Mediainformatics at Hochschule Flensburg
- summer semester 2020 employed as tutor for "3D-Rendering"
- winter semester 2020 employed as tutor for (mobile) "VR", where I produced coding videos and as tutor for "3D-Modellierung"
- summer semester 2021 employed as tutor for "Game Design Projekt" and "3D-Engine Technologies"
- Dezember 2021 I was employed by Neox Studios as Unity3D-developer to work on the game "Orb Wars"